Some kindergartners are more likely to be heavy users of online tech later, according to new research

Too much screen time doesn't leave enough time for other important parts of growing up. Predicting which little kids will likely grow into heavy tech users could help target educational campaigns.

Paul L. Morgan, Eberly Fellow, Professor Education and Demography, and Director of the Center for Educational Disparities Research, Penn State • conversation
Jan. 12, 2021 ~7 min

education children social-media reading parenting child-development quick-reads research-brief screen-time behavior gaming screentime new-research online-technologies

Some kindergartners are more likely later to be heavy users of online tech, according to new research

Too much screen time doesn't leave enough time for other important parts of growing up. Predicting which little kids will likely grow into heavy tech users could help target educational campaigns.

Paul L. Morgan, Eberly Fellow, Professor Education and Demography, and Director of the Center for Educational Disparities Research, Penn State • conversation
Jan. 12, 2021 ~7 min

education children social-media reading parenting child-development quick-reads research-brief screen-time behavior gaming screentime new-research



Listen: How alternate reality games can pave way for change

Listen to two scientists explain how they're using alternate reality games to bring new students together, to educate, and even to fight climate change.

U. Chicago • futurity
Dec. 15, 2020 ~2 min

education gaming featured society-and-culture social-lives


A better kind of cybersecurity strategy

New model shows why countries that retaliate too much against online attacks make things worse for themselves.

Peter Dizikes | MIT News Office • mit
Dec. 10, 2020 ~7 min

economics policy research cyber-security school-of-humanities-arts-and-social-sciences technology-and-society national-science-foundation-nsf security-studies-and-military game-theory


As college esports grow, women are left out

With colleges expanding competitive gaming, also known as esports, a new study looks at how women are being left out of the top tier.

Matt Shipman-NC State • futurity
Sept. 14, 2020 ~4 min

gender competition gaming society-and-culture college-students

Here's what it'll take to clean up esports' toxic culture

Combating sexism and other forms of harassment in online videogames comes down to community standards.

Amanda Cote, Assistant Professor of Media Studies/Game Studies, University of Oregon • conversation
Aug. 21, 2020 ~9 min

internet gaming video-games sexism esports online-gaming gamergate online-harassment league-of-legends gamers online-gaming-communties fortnite

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