Beauty_&_the_Beast_(1982_video_game)

<i>Beauty & the Beast</i> (1982 video game)

Beauty & the Beast (1982 video game)

1982 video game


Beauty & the Beast is a platform game written by Wendell Brown[1] for the Intellivision and released on December 31, 1982 by Imagic.[2] It is a single-player game with a concept similar to Nintendo's Donkey Kong.[3][4]

Quick Facts Beauty & the Beast, Developer(s) ...

Gameplay

In the game, the player takes the role of Bashful Buford who must save Tiny Mabel from the giant Horrible Hank. In order to save Tiny Mabel, the player must climb up a building while avoiding things thrown by Horrible Hank.[2] Hearts come from Mabel which makes Buford invincible for a short time. Once the player saves Mabel, the giant dies by falling off the building.[5]

Intellivision Lives! released an emulated version of the game bundled with B-17 Bomber and Shark! Shark![6]

Reception

In How to Win at Home Video Games, the reviewer wrote: "Beauty and the Beast is actually Imagic's answer Donkey Kong's theme, 'climb the building to save the girl.' Surprising, however, it's a beauty of a game that we recommend to video beasts of all skill levels."[4]

It was also reviewed by TeleMatch[7] and Tilt.[8]

Legacy

In 2018, a remake was announced for the Intellivision Amico.[9]


References

  1. Hague, James, The Giant List of Classic Game Programmers
  2. "Beauty & the Beast". IGN. Retrieved June 7, 2017.
  3. How to Win at Home Video Games. Publications International. 1982. p. 54.
  4. Kohler, Chris (October 12, 2005). Retro Gaming Hacks: Tips & Tools for Playing the Classics. O'Reilly Media, Inc. p. 243. ISBN 9781449303907.
  5. "Beauty & the Beast". TeleMatch (in French). February 1983. Retrieved June 8, 2017.
  6. "Beauty and the Beast". Tilt (in French). August 1983. Retrieved June 8, 2017.

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