Best-selling_GameCube_games

List of best-selling GameCube video games

List of best-selling GameCube video games

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This is a list of video games for the GameCube video game console that have sold or shipped at least one million copies. The best-selling game on the GameCube is Super Smash Bros. Melee. First released in Japan on November 21, 2001, it went on to sell just over 7.4 million units worldwide.[1] The second best-selling game was Mario Kart: Double Dash, selling 6.96 million units. Super Mario Sunshine is the console's third best-selling game, with 5.91 million units.[2]

GameCube with controller

There are a total of 37 GameCube games on this list which are confirmed to have sold or shipped at least one million units. Of these, eight were developed by internal Nintendo development divisions. Other developers with the most million-selling titles include Hudson Soft and Namco with four games each, and Capcom with three games. Of the 34 games on this list, 27 were published in one or more regions by Nintendo. Other publishers with multiple million-selling games include Sega both with four games, Capcom with three games, and The Pokémon Company with two games.[3][4][5][6][7][8] The most popular franchises on GameCube include Resident Evil (4.2 million combined sales),[9][10][11] The Legend of Zelda (5.75 million combined sales),[12][13][14][15] Sonic the Hedgehog (7.1 million combined sales),[16][17][18][19][20][21][22] and most notably Mario (26.68 million combined sales).[23]

By 2010, over 208.57 million total copies of games had been sold for the GameCube.[24] Despite coming in at 3rd place during the 6th generation of video game consoles, it had the highest attach rate of any Nintendo console at 9.59.[25][26]

List

More information Game, Copies sold ...

Notes

  1. Only the initial release date on this platform is listed.
  2. Luigi's Mansion sales breakdown:
    • Japan – 348,918[29]
    • United Kingdom – 100,000[30]
    • United States – 2.19 million[31]
  3. Animal Crossing sales breakdown:
    • Japan – 641,300 (original)[29] and 386,258 (e+)[32]
    • United States – 1.68 million[31]
  4. Sonic Adventure 2: Battle sales breakdown:
    • Japan – 192,186[29]
    • United Kingdom – 100,000[30]
    • United States – 1.44 million[31]
  5. Sonic Mega Collection sales breakdown:
    • Japan – 72,967[29]
    • United States – 1.30 million[31]
  6. Mario Golf: Toadstool Tour sales breakdown:
    • Japan – 192,802[29]
    • United States – 1.03 million[36]
  7. Erroneously listed as Star Wars: Battlefront II
  8. Star Wars Rogue Squadron II: Rogue Leader sales breakdown:
  9. Soulcalibur II sales breakdown:
    • Japan – 99,256[29]
    • United States – 1 million[36]

References

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  2. Taub, Eric A. (2004-09-20). "In Video Games, Sequels Are Winners". The New York Times. ISSN 0362-4331. Archived from the original on 2015-05-28. Retrieved 2022-07-06.
  3. "Pokémon Colosseum Raises GC Sales". DarkZero. 2004-05-27. Archived from the original on 2023-02-07. Retrieved 2022-07-06.
  4. "GameCube market share doubles in Europe". GamesIndustry.biz. 14 June 2004. Archived from the original on 2022-06-30. Retrieved 2022-07-06.
  5. "Pokémon Colosseum". The Times. ISSN 0140-0460. Archived from the original on 2022-07-06. Retrieved 2022-07-06.
  6. "Pokemon Colosseum Already Racking Up Sales - News". Nintendo World Report. Archived from the original on 2019-05-17. Retrieved 2022-07-06.
  7. "Pokemon XD: Gale of Darkness (Gamecube)". www.pokemondungeon.com. Archived from the original on 2022-07-06. Retrieved 2022-07-06.
  8. I. G. N. Staff (2004-01-17). "Graphs: Resident Evil GCN Sales". IGN. Archived from the original on 2022-07-01. Retrieved 2022-07-01.
  9. "No Fears For Resident Evil 4 As It Sells Over 200,000 Copies On Nintendo GameCube Across Europe!". GamesIndustry.biz. 25 April 2005. Archived from the original on 2022-07-01. Retrieved 2022-07-01.
  10. "No Fears For Resident Evil 4 As It Sells Over 200,000 Copies On Nintendo GameCube Across Europe!". GamesIndustry.biz. 25 April 2005. Archived from the original on 2022-07-01. Retrieved 2022-07-06.
  11. "Japan Sales Report: Weekly Sales for Nintendo GameCube". www.gamecubicle.com. Archived from the original on 2022-05-27. Retrieved 2022-07-01.
  12. "The Legend of Zelda - Global Sales - Game Design Gazette". www.gamedesigngazette.com. Archived from the original on 2022-06-24. Retrieved 2022-07-01.
  13. "The Legend of Zelda: A Sales History". Zelda Dungeon. 2012-06-21. Archived from the original on 2022-09-26. Retrieved 2022-07-01.
  14. "Nintendo declares Zelda for GameCube a success". www.bizjournals.com. Archived from the original on 2006-02-19. Retrieved 2022-07-01.
  15. I. G. N. Staff (2002-02-25). "Sonic Nabs Strong Sales". IGN. Archived from the original on 2022-07-01. Retrieved 2022-07-01.
  16. "Sonic Adventure 2 Battle Tops Gamecube Sales Chart in US". The Sonic Stadium. 2002-02-28. Archived from the original on 2022-08-18. Retrieved 2022-07-01.
  17. "New Sonic games bound for GameCube, GBA". GameSpot. Archived from the original on 2022-07-27. Retrieved 2022-07-01.
  18. "2008 CESA Games White Paper". Install Base. 2021-11-26. Retrieved 2023-10-21.
  19. "gamespace11box - GameRankings". 2018-02-25. Archived from the original on 2018-02-25. Retrieved 2024-02-25.
  20. "Nintendo Beefs up its Player's Choice Line". GameSpot. Retrieved 2024-02-25.
  21. "2008 CESA Games White Paper". Install Base. 2021-11-26. Retrieved 2024-03-10.
  22. Adler, Matthew (2019-11-15). "How Mario Outsells Every Other Game Franchise". IGN. Archived from the original on 2022-04-10. Retrieved 2022-07-01.
  23. "Consolidated Sales Transition by Region" (PDF). Nintendo. 2010-01-27. Archived from the original (PDF) on 2011-02-24. Retrieved 2010-02-14.
  24. Sirani, Jordan (2021-11-08). "Where Switch, PS5 Rank Among the Best-Selling Video Game Consoles of All Time". IGN. Archived from the original on 2022-07-16. Retrieved 2022-07-01.
  25. Moriarty, Colin (2014-01-29). "These Are Nintendo's Lifetime Hardware and Software Numbers". IGN. Archived from the original on 2022-07-01. Retrieved 2022-07-01.
  26. "At Long Last, Nintendo Proclaims: Let the Brawls Begin on Wii!" (Press release). Nintendo. 2008-03-10. Archived from the original on May 13, 2008. Retrieved 2008-04-18.
  27. 2020CESAゲーム白書 (2020 CESA Games White Papers). Computer Entertainment Supplier's Association. 2020. p. 241. ISBN 978-4-902346-42-8.
  28. "Nintendo Gamecube Japanese Ranking". Garaph (Media Create. 2007-05-06. Archived from the original on 2013-02-18. Retrieved 2008-05-29.
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  30. "Game Search". Game Data Library. Famitsu. Archived from the original on 24 April 2019. Retrieved 6 November 2020.
  31. "Platinum Titles". Capcom. 2008-09-30. Archived from the original on 2008-07-14. Retrieved 2008-11-10.
  32. 2023CESAゲーム白書 (2023 CESA Games White Papers). Computer Entertainment Supplier's Association. 2023. p. 203. ISBN 978-4-902346-47-3.
  33. "The Magic Box - US Platinum (archived as of October 3, 2020)". The Magic Box. Archived from the original on 2020-10-03. Retrieved 7 November 2020.
  34. "Series Analysis: Star Fox". 23 April 2016. Archived from the original on 2022-09-26. Retrieved 2018-03-29.

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