Living_Computer_Museum

Living Computers: Museum + Labs

Living Computers: Museum + Labs

Computer museum in Seattle, Washington


Living Computers: Museum + Labs (LCM+L) is a computer and technology museum located in the SoDo neighborhood of Seattle, Washington. LCM+L showcases vintage computers which provide interactive sessions, either through time-sharing operating systems or single-user interfaces. This gives users a chance to actually use the computers online or in-person in the museum. An expansion adds direct touch experiences with contemporary technologies such as self-driving cars, the internet of things, big data, and robotics. This puts today's computer technology in the context of how it is being used to tackle real-world issues. LCM+L also hosts a wide range of educational programs and events in their state-of-the art classroom and lab spaces.

Quick Facts Established, Location ...

According to an archived version of LCM's website, their goal is "to breathe life back into our machines so the public can experience what it was like to see them, hear them, and interact with them. We make our systems accessible by allowing people to come and interact with them, and by making them available over the Internet."[1]

The current site similarly shares that "Living Computers: Museum + Labs provides a one-of-a-kind, hands-on experience with computer technology from the 1960s to the present. LCM+L honors the history of computing with the world’s largest collection of fully restored—and usable—supercomputers, mainframes, minicomputers and microcomputers."[2]

As of January 2024, the museum is closed. The museum closed on May 27, 2020, initially due to the COVID-19 pandemic.[3]

History

Harry Garland and Paul Allen at an event honoring computer pioneers at the museum in April 2013

LCM+L (originally known as Living Computer Museum, and before that, PDPplanet.com) was founded by Microsoft co-founder Paul Allen, on January 9, 2006. Through PDPplanet, users were able to telnet into vintage devices and experience timesharing computing on equipment from Digital Equipment Corporation (DEC) and XKL.[4]

Users around the world can request a login through the LCM+L website and telnet into systems from XKL, DEC, IBM, Xerox Sigma, AT&T, and CDC.[5]

Living Computer Museum opened to the public on October 25, 2012, and guests can now visit in person to interact with the collection of mainframes, minicomputers, microcomputers and peripherals the museum has on display.[6] Various and changing exhibits in the museum show how much computers and technology have changed over the last 50 years and are changing still.[7]

In 2013, Seattle Weekly voted the museum the "Best Geeky Museum" because it highlights "an essential part of Seattle binary history- the founding of Microsoft and its role in establishing Seattle as a tech-driven industry".[8]

On November 18, 2016, the institution changed its name to Living Computers: Museum + Labs to reflect its enlarged goals of igniting curiosity through direct touch experiences with contemporary technologies as well as vintage computers.[9]

Since the museum's 2020 closure, there have been no updates provided on its status or future.[10]

Collections and exhibits

The collection consists of publicly donated items and Paul Allen's personal collection. The working computers on display include one supercomputer, seven mainframes, 10 minicomputers, and over three dozen microcomputers.[6]

Various artifacts from the museum have been borrowed and featured in TV shows such as Mad Men[11] and Halt and Catch Fire.[12]

A roughly 180° panorama of the "conditioned" room at the Living Computer Museum containing mainframes and large minicomputers.

Computers

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References

  1. "What is Living Computer Museum?". Archived from the original on 2016-10-24. Retrieved October 24, 2016.
  2. "About Living Computers: Museum + Labs". Archived from the original on December 30, 2018. Retrieved July 4, 2018.
  3. "Application for a Guest Account on the Living Computers: Museum + Labs". Archived from the original on 30 November 2018. Retrieved 4 July 2018.
  4. "Home - Living Computer Museum". Retrieved 4 July 2018.
  5. "Request a login". Retrieved October 31, 2017.
  6. "Vintage Computers". Retrieved December 26, 2019.
  7. Miller, Michael J. (August 17, 2017), "Visiting the Living Computers Museum", PC Magazine
  8. "PDP10 manual" (PDF). Dec 1968.

Further reading


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