It has been around since humans began to speak. The earliest forms of speculative fiction were likely mythological tales told around the campfire. Speculative fiction deals with the "What if?" scenarios imagined by dreamers and thinkers worldwide. Journeys to other worlds through the vast reaches of distant space; magical quests to free worlds enslaved by terrible beings; malevolent supernatural powers seeking to increase their spheres of influence across multiple dimensions and times; all of these fall into the realm of speculative fiction.
Speculative fiction as a category ranges from ancient works to cutting edge, paradigm-changing, and neotraditional works of the 21st century. It can be recognized in works whose authors' intentions or the social contexts of the versions of stories they portrayed is now known. For example, Ancient Greekdramatists such as Euripides, whose play Medea (play) seemed to have offended Athenian audiences when he fictionally speculated that shamaness Medea killed her own children instead of their being killed by other Corinthians after her departure. The play Hippolytus, narratively introduced by Aphrodite, is suspected to have displeased contemporary audiences of the day because it portrayed Phaedra as too lusty.
Final Fantasy XII is a role-playing video game developed and published by Square Enix. The twelfth main installment of the Final Fantasy series, it was first released for the PlayStation 2 in 2006. It introduced several innovations to the series: an open world; a seamless battle system; a controllable camera; a customizable "gambit" system, which lets the player control the artificial intelligence (AI) of characters in battle; a "license" system, which determines what abilities and equipment can be used by characters; and hunting side quests, which allows the player to find and defeat increasingly difficult monsters in the game's open world. Final Fantasy XII also includes elements from previous games in the series, such as Chocobos and Moogles.
The game takes place in Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of becoming a sky pirate in command of an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire. (Full article...)
Sci-fi can be succinctly defined as speculation, whether based on established scientific facts or on logical pseudo-facts consistent with the framework of the fiction in question, involving smelly green pimply aliens furiously raping or eating, or both, beautiful naked bare-breasted chicks, covering them in slime, red, oozing, living slime, dribbling from every horrific orifice, squeezing out between bulbous pulpy lips onto the sensuous velvety skin of the writhing sweating slave-girls, their bodies cut and bruised by knotted whips brandished by giant blond vast-biceped androids called Simon, and written in the Gothic mode.
An illustration by Édouard Manet for a French publication of Edgar Allan Poe's narrative poem"The Raven". In the poem, the raven flies into the narrator's home and perches on a bust of Pallas Athena (seen here). The narrator then asks the bird a series of questions, to which the bird only replies, "Nevermore". Eventually, the narrator falls into despair and ends with his final admission that his soul is trapped beneath the raven's shadow and shall be lifted "Nevermore". Originally published in 1845, the poem was widely popular and made Poe famous, though it did not bring him much financial success. "The Raven" has influenced many modern works and is referenced throughout popular culture in films, television, music and more. (POTD)
... that before beginning a career in animation, Jeff "Swampy" Marsh worked as a vice president of sales and marketing for a computer company, where he "freaked out" and decided to quit?
The magazine lasted for 5 issues in its first incarnation, and for another 20 in the revived version from Popular Publications. Mary Gnaedinger edited both series; her interest in reprinting Merritt's work helped make him one of the better-known fantasy writers of the era. A Canadian edition from 1948 to 1951 reprinted 17 issues of the second series; two others were reprinted in Great Britain in 1950 and 1951. (Full article...)
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