Reader_Rabbit's_Reading_2
Reader Rabbit 2
1991 educational video game
Reader Rabbit 2 is a 1991 educational video game, the sequel to Reader Rabbit and the fourth game in the Reader Rabbit franchise. A facelift was given to the game's predecessor to match the graphical fidelity of Reader Rabbit 2.[2]
Reader Rabbit 2 | |
---|---|
Developer(s) | The Learning Company |
Publisher(s) | The Learning Company |
Platform(s) | Original: DOS Deluxe: Windows, Macintosh |
Release | August 1991 (Original)[1] 1994 (Deluxe) 1997 (Reading 2) |
Genre(s) | Educational |
Mode(s) | Single-player |
The game can be played with the keyboard or a mouse. Set in a location called Wordsville, the game contained four word-based minigames.[3] Players are taught about vowel sounds and how to construct sentences.[4]
Publication | Award |
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Software Publishers Association | Best Elementary Education Product[6] |
Technology & Learning | Award of Excellence[6] |
Parents' Choice | Parents' Choice Award[6] |
Heidi E.H. Aycock of Compute! praised the game for demonstrating how educational games could be as visually and aurally stunning as other genres of video gaming.[7] Game Players PC Entertainment reviewed the game as a solid choice for young players at school and home.[8]
- Scisco, Peter (September 1991). "Reader Rabbit II - Sneak Peak". Compute!. Vol. 13, no. 133. ABC Publishing. pp. 113–114.
- Working Mother. Working Mother Media. 1995-03-01.
- Ric Moxley. "Reader Rabbit 2 - Review - allgame". Allgame. Archived from the original on November 16, 2014. Retrieved October 4, 2018.
- The Learning Company Product Catalog 1994
- Aycock, Heidi E.H. (November 1991). "Reader Rabbit II - Evaluation". Compute!. Vol. 13, no. 135. ABC Publishing. pp. 90–91.
- Elko, Lance (January 1992). "Reviews - Reader Rabbit 2". Game Players PC Entertainment. p. 70.
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