Unterhaltungssoftware_Selbstkontrolle

Unterhaltungssoftware Selbstkontrolle

Unterhaltungssoftware Selbstkontrolle

German video game content rating system


Unterhaltungssoftware Selbstkontrolle (Entertainment Software Self-Regulation, abbreviated USK) is the organisation responsible for video game ratings in Germany.[1] In Austria, it is mandatory in the state of Salzburg, while PEGI is mandatory in Vienna.[2]

Quick Facts Founded, Headquarters ...

Ratings

The USK's official logo, used until August 2010

Until 2003, all of the rating symbols were yellow, with the exception of USK 18 which was red. In 2003, the symbols were redesigned to add colour coding: white for 0, yellow for 6, green for 12, blue for 16 and red for 18. The symbols were again redesigned in 2009.

More information Description, Symbol ...

Content descriptors

In January 2023, the USK began using various content descriptors alongside their age ratings. These include descriptors specifying the level of violence, horror, sexual content, profanity and drug and alcohol use featured in the game, as well as those indicating the game promotes gambling or puts pressure on the player to act, such as via a time limit.[3]

More information Name, Translation ...

Usage notes

In January 2023, the USK also introduced descriptors indicating additional features in the game, such as in-game purchases and online interaction.[3]

More information Name, Translation ...

According to the USK itself, the state uses the age-rating symbol to regulate whether a computer game may be publicly supplied to children and young persons. Retailers are obliged to comply with the restrictions indicated by the rating. For example, a game approved for children aged 12 and above may not be sold to a 10-year old. Outside of business relations (e.g. parents or adult friends giving the game to a child or youth) there is no such restriction.[1]

Advertisement of games rated USK 16 or below is not restricted only if the advertisement itself has no content that is harmful to minors. Games without a USK rating are treated like a USK 18 game.

Additionally the BPjM maintains a List of media harmful to young people (colloquially known as the "Index"). Titles that are on this list may only be sold on request to adults 18 or older, are not to be advertised in any media or put on display in retail stores. German retail stores, mail order and internet vendors tend to sell only games that do have a USK rating, due to the massive restrictions. These games are still sold from vendors outside Germany into the German market, but the numbers are low.

Only games that are not rated harmful to young people by the BPjM may get a USK rating. Many non-German publishers and developers choose to release edited versions of their games to try to prevent an 18+ rating either fearing the same negative sales impact an AO rating would have in the US, or out of fear that an 18+ title might be indexed by the BPjM.[citation needed]

In 2006, Microsoft chose not to release Gears of War on the German market. Since the game was imported to the German market nonetheless (without any age limit), the BPjM became involved and put the game on the index list. The same applied to the second instalment. Afterwards the rating procedure was revised, and imported games without a USK rating are automatically considered 18+ regardless of content. The third game did get classified with a USK 18 rating.[citation needed]

Restrictions

Up through 2018, USK had refused to rate games that contained imagery of certain groups, including Nazis, Neo-Nazis, the Ku Klux Klan, as required by Strafgesetzbuch (German code) section 86a, effectively making them unavailable to purchase in retail channels. While Section 86a included a "social adequacy" clause that allowed such images to be used in areas like education, science, and art (including literature and film), video games were not considered as qualifying under that section USK enforced. To publish affected games in Germany, developers and publishers had to strip out and replace objectionable images. One example is Wolfenstein: The New Order, which replaced swastikas on uniforms with a fictional symbol.[4]

In August 2018, USK announced that the German government would relax this Section 86a restriction on video games, as long as the imagery included falls within the "social adequacy" allowance. USK evaluates how relevant imagery is used and reject games they believe fail to meet the social adequacy allowance.[5] In 2019, the simultaneously released Wolfenstein: Youngblood and Wolfenstein: Cyberpilot were the first games allowed to depict Nazi imagery under the "social adequacy clause".[6] Despite being officially rated by USK, major German retailers, such as MediaMarkt, Saturn, and GameStop, refused to sell the uncensored version, offering only the separately sold German version without Nazi imagery and references.[6][7]

See also


References

  1. USK. Protecting Children and Young People. URL:http://www.usk.de/fileadmin/documents/USK_Broschuere_ENG.pdf. Archived 2011-02-21 at the Wayback Machine. Accessed: 2015-08-14. (Archived by WebCite® at https://www.webcitation.org/6ampnB5Jn)
  2. "Austrian government page explaining PEGI and its legal status in the regions". 13 November 2018.
  3. "Die USK-Alterskennzeichen". Unterhaltungssoftware Selbstkontrolle (in German). Retrieved 18 April 2023.
  4. Philips, Tom (May 22, 2014). "Video: Wolfenstein: The New Order censored version comparison". Eurogamer. Retrieved August 9, 2018.
  5. Handrahan, Matthew (August 9, 2018). "Germany relaxes stance on Nazi symbols in video games". GamesIndustry.biz. Retrieved August 9, 2018.
  6. Fröhlich, Petra (22 November 2019). "Wolfenstein 3D: Bundesprüfstelle hebt Indizierung auf" [Wolfenstein 3D: Federal Department lifts indexation]. GamesWirtschaft (in German).
  7. Fröhlich, Petra (14 August 2019). "Wolfenstein Youngblood: MediaMarkt, Saturn und Gamestop boykottieren Originalversion" [Wolfenstein Youngblood: MediaMarkt, Saturn, and Gamestop boycott original version]. GamesWirtschaft (in German).

Share this article:

This article uses material from the Wikipedia article Unterhaltungssoftware_Selbstkontrolle, and is written by contributors. Text is available under a CC BY-SA 4.0 International License; additional terms may apply. Images, videos and audio are available under their respective licenses.