Cat_Daddy_Games

Cat Daddy Games

Cat Daddy Games

American video game developer


Cat Daddy Games is an American video game developer and a studio of 2K based in Kirkland, Washington.[1] It was founded in the Seattle area by Ryan Haveson, Harley Howe, and Patrick Wilkinson after leaving Microsoft's games division in March 1996.[2] During their time at Microsoft, they compiled a list of features they wanted to see in a game, and upon forming Cat Daddy Games, started developing Demon Isle, an action-adventure game.[3] In Q2 2003, Cat Daddy Games was acquired by Take-Two Interactive and became an internal development studio for Take-Two's Global Star Software label.[4] On September 10, 2007, Take-Two Interactive announced the opening of 2K Play, a new sub-label for its 2K division, which consumed all assets of Global Star Software, including Cat Daddy Games.[5]

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References

  1. "Cat Daddy Games LLC". Bloomberg News.
  2. "Demon Isle". ng alphas. Next Generation. No. 30. Imagine Publishing. June 1997. p. 98.
  3. "Demon Isle – Cat Daddy's Big Debut". On the Coding Edge. InterAction Magazine. Sierra On-Line. 1997. p. 84.
  4. Androvich, Mark (September 10, 2007). "Nickelodeon enters agreement with new 2K Play label". GamesIndustry.biz. Archived from the original on August 16, 2019. Retrieved February 10, 2018.

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