Rendering_techniques_example,_ray_tracing,_radiosity,_photon_mapping,_POV-Ray.png
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Summary
Description Rendering techniques example, ray tracing, radiosity, photon mapping, POV-Ray.png |
English:
A 3D rendered image using
ray tracing
,
radiosity
and
photon mapping
, rendered by the
POV-Ray
program.
The smoothness of the meshes used for the cows has been increased using subdivision . The scene uses very simple lighting, and uniform background colors, to make it easier to interpret differences in global illumination . Radiosity was used to simulate indirect illumination, and photon mapping was used for caustics. The area under the cows is now realistically lit, and the glass cow has a shadow. The caustics are much more detailed and realistic-looking than the ones rendered by path tracing in Blender 's Cycles renderer. It took almost three minutes to render (no GPU acceleration used). |
Date | |
Source |
Own work Cow model used in the 3D scene: public domain (CC0), by Keenan Crane, from https://www.cs.cmu.edu/~kmcrane/Projects/ModelRepository/ |
Author | KaiaVintr |
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