Academy_of_Interactive_Arts_and_Sciences'_Hall_of_Fame

D.I.C.E. Awards

D.I.C.E. Awards

Annual video game award show


The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an annual awards show in the video game industry, and commonly referred to as the video game equivalent of the Academy Awards.[1][2][3] The awards are arranged by the Academy of Interactive Arts & Sciences (AIAS) and held during the AIAS' annual D.I.C.E. Summit in Las Vegas. "D.I.C.E." is a backronym for "Design Innovate Communicate Entertain". The D.I.C.E. Awards recognizes games, individuals, and development teams that have contributed to the advancement of the multi-billion dollar worldwide entertainment software industry.[4]

Quick Facts Awarded for, Venue ...

Format

The Academy encourages submissions from any individual or company providing that submission eligibility requirements are met. Each application enters the submitted game or title for consideration in at least one Craft category and only one Genre category. For most categories, the title must be publicly released in North America within the past calendar year. The exceptions to this rule are submissions for "Online Game of the Year" and "Fighting Game of the Year".[5]

The finalists in each category are selected by a peer panel, assembled by AIAS, of over 100 video game professionals across several facets of the industry, including developers, programmers, artists, and publishers, which is published on the AIAS website each year. The nominees are then voted on by the full membership of AIAS (over 33,000 members) via a confidential and secured voting system, and winners are subsequently announced during the D.I.C.E. Summit in Las Vegas, typically in February of that year.[6][7][8]

Academy active Creative/Technical, Business, and Affiliate members are qualified to vote in all genre categories along with "Game of the Year", "Mobile Game of the Year", "Online Game of the Year", and "Outstanding Achievement for an Independent Game". Creative/Technical members of the Academy may also vote on craft categories related to their expertise:[9]

  • Game designers and producers vote for the categories of "Story", "Character", "Audio Design", "Game Direction", and "Game Design".
  • Artists, animators, and programmers vote for the categories of "Animation", "Art Direction", "Character", and "Technical".
  • Audio designers and musicians vote for the categories of "Audio Design", "Original Music Composition", and "Character".

Due to this approach, the D.I.C.E. Awards are considered the main peer-based recognition within the video games industry compared to other major awards.[10]

Award ceremonies

More information #, Date ...

Award categories

Game of the Year Awards

Timeline of Game of the Year awards categories. The most characteristic one -- Game of the Year or GOTY award -- only changed its name a few times since 1998. In blue, discontinued, renamed or merged categories. In green, current ones (2023). First year of publication of awards indicated.

Craft Awards

Timeline of Craft awards categories. In purple, discontinued, renamed or merged categories. In green, current ones (2023). First year of publication of awards indicated.

Genre Awards

Timeline of Genre awards categories. In red, discontinued, renamed or merged categories. In green, current ones (2023). First year of publication of awards indicated.

Discontinued, renamed, or merged categories

Game of the Year

Craft Awards

Genre Awards

Console

Computer

Online

Special categories

Hall of Fame

The Academy of Interactive Arts & Sciences has annually inducted into its "Hall of Fame" video game developers that have made revolutionary and innovative achievements in the video game industry.[52]

More information Year, Person ...

Lifetime Achievement Awards

The Lifetime Achievement Award is given "for individuals whose accomplishments span a broad range of disciplines over a lengthy career in the industry".[54]

More information Year, Person ...

Pioneer Awards

The Pioneer Award is given "for individuals whose career spanning work has helped shape and define the interactive entertainment industry".[54]

More information Year, Person ...

Technical Impact Award

The Technical Impact Award was added for the 2015 awards ceremony to recognize "unique innovations that contribute to the ongoing progress of interactive media".[57]

More information Year, Winner ...

Notable highest wins and nominations

By game

By franchise

More information Franchise, Wins ...

By developer

More information Developer, Wins ...

By publisher

More information Publisher, Wins ...

Notes

  1. Held virtually due to the COVID-19 pandemic
  2. includes Half-Life 2: Episode Two sharing with Portal and Team Fortress 2 in The Orange Box compilation's win for "Computer Game of the Year" in 2008.
  3. includes the Luigi's Mansion games
  4. includes games based on the Forgotten Realms campaign setting such as Baldur's Gate, Icewind Dale, Neverwinter Nights, and Demon Stone, as well as the Planescape, Greyhawk (The Temple of Elemental Evil), and Ebberon (Dungeons & Dragons Online: Stormreach) campaign settings.

References

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