There was an internet rumor that suggested that the "Pipe Dream" video was actually a machine created at the University of Iowa from farm machinery parts. Although this has been proven false,[8] the rumor was still considered "pretty amusing" to the Animusic staff.[9] Intel later commissioned a version of the machine to be built which was demonstrated at IDF 2011.[10][11]
Animusic 3
Animusic, in its former state with multiple employees, was working on the third volume of the Animusic series for over 10 years. It was initially intended to be released sometime in 2010, featuring animations such as "Sonic Warfare", "Paddle Ball", and "Super Pipe Dream".[12] However, this release date passed with no definitive word regarding the volume's progress. A year later in November 2010, Animusic attributed this delay to a complete restructuring of their modeling and rendering software, ultimately yielding the Animusic|Studio software program.[13]
On August 6, 2012, the company began a Kickstarter campaign aimed at raising $200,000 USD to fund the completion of the Animusic 3.[14] This campaign was featured on several websites such as Animation World Network.[15] A rough mix from the newly revealed music album The Sound of 12, titled "Glarpedge," was released online on August 28, 2012.[16] On August 31, 2012, two more mixes were released: "Emoticondria"[17] and "EchoKrunch."[18] The Kickstarter page was later updated to confirm that a Blu-ray edition of Animusic 3 would be released shortly following the DVD's completion.[19]
On September 5, 2012, the Kickstarter campaign ended successfully, with a final backing amount of $223,123.[20] Animusic posted expected shipping dates of October 2013 for the DVD, and February 2014 for the Blu-ray disc.[21] However, both dates passed without either product being released.
On a Kickstarter update in August 2015,[22] Wayne Lytle announced some other factors that have delayed the project, including Dave Crognale's departure from the project and new residence in California, personal struggles, and physical stress and injury. To make up for this, the team utilized the distribution of supplemental prizes for backers to try and ease those who had funded the campaign, and assure them that there would be a quick resolution. Lytle had noted in this particular update that his financial situation was so unfortunate to the point where he, his mother and father, and his wife were unable to pay for shipping postage for the remainder of the inventory. However, Lytle insisted on his determination to finish the project, expressing his excitement about the abilities of the newly-implemented Unreal Engine 4 and his gratitude for those who have invested in him. Lytle stated that he had withheld from posting an update until he had a completion date, but did not give one in the update.
"With that said, I do want to again thank all of you for being with us along this much-longer-than-anticipated journey. I do not take your support lightly! I wish the production had progressed way more quickly, yet here we are. Disappointing people is not something I enjoy! At all.
I truly believe that God created me and put me here on earth to bring joy to people...through music in general, Animusic most specifically. That’s my mission, and that’s what I will do."
— Wayne
Since the 2015 Kickstarter update, no further updates have been posted on the platform. In August 2017, the Animusic headquarters was sold to RP Solutions, Inc.[23]
In August 2019, the Animusic website was briefly taken down and replaced by a generic template with a small explanation that the site is undergoing a redesign.[24]
According to the New York State Division of Corporations, State Records, and UCC, Animusic is still an active domestic limited liability company and is registered to an address in Cortland, New York.[25] The status of Wayne Lytle is publicly unknown, however, the Cortland property that the limited liability company is registered under has been sold as of November, 2021.[26]