Maxim_Zhestkov

Maxim Zhestkov

Maxim Zhestkov

Digital artist


Maxim Zhestkov is a London-based digital artist and designer.[1][2] His significant style includes using spheres as a universal medium that represents blocks in complex structures,[3] such as 'emotions, behaviors, thought processes, relationships, life, planets and the universe.'[4]

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Early life and education

Born and raised in Ulyanovsk, Maxim got into digital illustration and video games as a child.[5] He studied architecture and graphic design at Ulyanovsk State University.[6]

Work

As a designer, Zhestkov worked on commissions for Google, Ford,[7] Microsoft, Adobe,[8] MTV, Nokia,[9] Adidas,[10] UEFA,[citation needed] BMW.[11]

In his art practice, he aims to 'create a universal visual language that combines design, architecture, and computer graphics.' Using realistic digital simulations that are based on real-world physics,[12] Zhestkov explores algorithms made by nature and humanity.

In his work, the artist imagines different scenarios of the future, such as computing devices integrated into architecture in his film Computations[13] or artificial intelligence controlling its own evolution in Artificial Organisms.[14] Another theme present in his oeuvre is the examination of natural forces and patterns.[15][16]

Working with the medium of Virtual reality, Zhestkov created project Modules[17] that became a VR Awards 2023 Finalist as VR Experience of the Year.[18]

Screenings and exhibitions


References

  1. "Trip to 'Epsilon,' a Sci-Fi Base Station on an Alien Planet". www.vice.com. March 2016. Retrieved 2021-12-20.
  2. Mattei, Shanti Escalante-De (2021-11-10). "Swiss Venture Capitalist Revealed as Buyer of $29 M. Beeple Sculpture". ARTnews.com. Retrieved 2021-12-20.
  3. "MAXIM ZHESTKOV DESIGN". Ninu Nina Interviews. Retrieved 2021-12-17.
  4. Barba-Court, Kala (2018-03-10). "Hypnotic CGI Art by Maxim Zhestkov". PLAIN Magazine. Retrieved 2021-12-17.
  5. S, Teo; igliano (2018-03-22). "MAXIM ZHESTKOV". WeVux. Retrieved 2021-12-17.
  6. "Sputnik by Maxim Zhestkov". IAMAG Inspiration. 2015-12-14. Retrieved 2021-12-17.
  7. "Maxim Zhestkov's odyssey to outlandish worlds". DesignWanted. 2020-08-17. Retrieved 2021-12-17.
  8. Davies, Katie Marie. "This mesmerising digital art film imagines a future where your computer comes to life". The Calvert Journal. Retrieved 2021-12-17.
  9. "maxim zhestkov simulates budding AI creatures that will overtake the metaverse". designboom | architecture & design magazine. 2021-11-23. Retrieved 2021-12-17.
  10. "maxim zhestkov demonstrates how particles combine to form complex relationships". designboom | architecture & design magazine. 2017-09-03. Retrieved 2021-12-17.
  11. "Volumes By Maxim Zhestkov". IGNANT. 2018-03-08. Retrieved 2021-12-17.
  12. "The 7th International VR Awards Finalists". XR Awards 2024. Retrieved 2024-02-07.
  13. "LUX: Poetic Resolution - e-flux Agenda". www.e-flux.com. Retrieved 2024-02-07.
  14. "Nassima Landau". Unit London. Retrieved 2022-12-28.
  15. "DYOR - Exhibitions - Kunsthalle Zürich". www.kunsthallezurich.ch. Retrieved 2022-12-28.
  16. London, Unit. "Transformations at Unit London". Retrieved 2021-12-17.
  17. "COSMOSCOW: THE INBETWEEN - MOSCOW, RUSSIA". Studio As We Are. 18 September 2021. Retrieved 2021-12-17.
  18. "Artificial Intelligence and Intercultural Dialogue". hermitagemuseum.org. Retrieved 2021-12-17.
  19. "Ars Electronica Animation Festival 2018" (PDF). Ars Electronica. Retrieved 2021-12-17.

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