Project_Gotham_Racing_(video_game)

<i>Project Gotham Racing</i> (video game)

Project Gotham Racing (video game)

2001 racing video game for the original Xbox


Project Gotham Racing is a racing video game developed by Bizarre Creations and published by Microsoft Game Studios. It was released exclusively for the Xbox as a launch title in November 2001.

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Gameplay

Project Gotham Racing differs from most racing games in that winning a race does not necessarily mean the player advances to the next round; instead advancement in Project Gotham Racing requires both driving fast enough to meet the challenge set, and scoring enough Kudos points to advance. Kudos points are gained through the player's driving skills, such as power sliding around a corner at speed, or overtaking non-player characters in the race. There are four world cities realistically recreated; San Francisco, London and Tokyo all return from Metropolis Street Racer, along with the newly introduced New York City. The game feature 12 radio stations, 5 of which are based on real-life stations (HOT 97, Live 105, Capital 95.8, Xfm London 104.9 and InterFM).

Reception

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Project Gotham Racing received favourable reviews according to video game review aggregator Metacritic.[1] NextGen said that the game "has enough gloss, variety, and originality to compete with the genre's best and give speedfreaks a great reason to jump on the Xbox bandwagon."[12]

The game was nominated for GameSpot's annual "Best Xbox Game" and, among console games, "Best Driving Game" prizes; these went respectively to Halo: Combat Evolved and Gran Turismo 3: A-Spec.[14][15] During the 5th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Project Gotham Racing for the "Console Racing" award, which was ultimately given to Gran Turismo 3: A-Spec.[16]

The game sold above 1 million units globally by July 2002.[17] By July 2006, it had sold 1.2 million copies and earned $44 million in the U.S. NextGen ranked it as the 43rd highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Combined sales of Project Gotham Racing games reached 2.1 million units in the U.S. by July 2006.[18] The game ultimately sold 6 million copies.[19]


References

  1. "Project Gotham Racing for Xbox Reviews". Metacritic. Red Ventures. Archived from the original on 2014-08-12. Retrieved 2014-04-04.
  2. Edge staff (2001-12-25). "Project Gotham Racing". Edge. No. 105. Future Publishing.
  3. EGM staff (January 2002). "Project Gotham Racing". Electronic Gaming Monthly. No. 150. Ziff Davis. p. 229.
  4. Bramwell, Tom (2002-03-25). "Project Gotham Racing Review". Eurogamer. Gamer Network. Archived from the original on 2014-04-07. Retrieved 2014-04-04.
  5. Brogger, Kristian (December 2001). "Project Gotham Racing". Game Informer. No. 104. FuncoLand. p. 100. Archived from the original on 2003-12-01. Retrieved 2014-04-04.
  6. Four-Eyed Dragon (2001-11-15). "Project Gotham Racing Review for Xbox on GamePro.com". GamePro. IDG Entertainment. Archived from the original on 2005-02-08. Retrieved 2014-04-04.
  7. G-Wok (November 2001). "Project Gotham Racing Review". GameRevolution. CraveOnline. Archived from the original on 2015-09-24. Retrieved 2021-10-16.
  8. Ajami, Amer (2001-11-13). "Project Gotham Racing Review". GameSpot. Red Ventures. Archived from the original on 2019-05-10. Retrieved 2014-04-04.
  9. Padilla, Raymond "Psylancer" (2001-11-14). "Project Gotham Racing (Xbox)". GameSpy. IGN Entertainment. Archived from the original on 2004-12-28. Retrieved 2014-04-04.
  10. Bedigian, Louis (2002-02-19). "Project Gotham Racing Review - Xbox". GameZone. Archived from the original on 2008-10-06. Retrieved 2014-04-04.
  11. Lopez, Vincent (2001-11-09). "Project Gotham Racing". IGN. Ziff Davis. Archived from the original on 2014-04-07. Retrieved 2014-04-04.
  12. "Project Gotham Racing". NextGen. No. 85. Imagine Media. January 2002. p. 28. Retrieved 2021-10-16.
  13. "Project Gotham Racing". Official Xbox Magazine. Imagine Media. December 2001.
  14. GameSpot staff (2002). "GameSpot's Best and Worst Video Games of 2001 (Best Driving Game Nominees)". GameSpot. CNET. Archived from the original on 2002-08-04. Retrieved 2021-10-16.
  15. GameSpot staff (2002). "GameSpot's Best and Worst Video Games of 2001 (Best Xbox Game Nominees)". GameSpot. CNET. Archived from the original on 2002-06-13. Retrieved 2021-10-16.
  16. "Multiplayer.it Business to Business". Archived from the original on 2 September 2003.
  17. Campbell, Colin; Keiser, Joe (2006-07-29). "The Top 100 Games of the 21st Century". NextGen. Future US. Archived from the original on 2007-10-28.
  18. Clark, Nick (January 21, 2011). "Activision closure adds fear for British games industry". The Independent. p. 40. Retrieved October 30, 2021 via Newspapers.com.

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