Radeon_HD_8000_series

Radeon HD 8000 series

Radeon HD 8000 series

Family of GPUs by AMD


The Radeon HD 8000 series is a family of computer GPUs developed by AMD. AMD was initially rumored to release the family in the second quarter of 2013,[9][10][11] with the cards manufactured on a 28 nm process and making use of the improved Graphics Core Next architecture.[12] However the 8000 series turned out to be an OEM rebadge of the 7000 series (although Bonaire is a GCN 2.0 based chip, thus being of newer development).

Quick Facts Release date, Codename ...

Architecture

The Radeon HD 7000 series was launched in 2011 and it marked AMD's shift from VLIW (TeraScale) to RISC/SIMD architecture (Graphics Core Next). The highend-mainstream cards were equipped with GCN-based chips while some of the mid-low end ones were just rebranded TeraScale-based cards. All of the GCN-based chips were made using the 28 nm process, becoming the first chips ever to be based on that technology. The GCN-based chips for desktop cards were codenamed as Southern Islands, while the mobile ones (again, only the GCN-based and not the rebranded ones) were codenamed as Solar System.

Multi-monitor support

The AMD Eyefinity-branded on-die display controllers were introduced in September 2009 alongside the Radeon HD 5000 series and have been present on all chips since then.[13]

Video acceleration

Both Unified Video Decoder (UVD) and Video Coding Engine (VCE) are present on all GCN-based chips (starting with the GCN 1.0 HD 7000 series). Both are fully supported by AMD Catalyst and by the free and open-source graphics device driver#ATI/AMD.

OpenCL (API)

OpenCL accelerates many scientific Software Packages against CPU up to factor 10 or 100 and more. OpenCL 1.0 to 1.2 are supported for all Chips with TeraScale and GCN Architecture. OpenCL 2.0 is supported with GCN 2nd Gen. or 1.2 and higher) [14] For OpenCL 2.1 and 2.2 only Driver Updates are necessary with OpenCL 2.0 conformant Cards.

Vulkan (API)

API Vulkan 1.0 is supported for all with GCN Architecture. Vulkan 1.1 (GCN 2nd Gen. or 1.2 and higher) will be supported with actual drivers in 2018 (here only HD 8770).[14][needs update] On newer drivers Vulkan 1.1 on Windows and Linux is supported on all GCN-architecture based GPUs. Vulkan 1.2 is available with Adrenalin 20.1 and Linux Mesa 20.0 for GCN 2nd Gen. or higher.

Chipset table

Desktop models

  • Graphics Core Next (GCN) supports the Mantle API and Vulkan API
  • OpenGL 4.5 support for TeraScale 2 with AMD Crimson Beta (driver version 15.30 or higher)
  • OpenGL 4.5 and Vulkan 1.0 support for GCN 1.0 and higher with AMD Crimson 16.3 or higher.[15][16]
  • Vulkan 1.1 support for GCN 1.0 and higher with AMD Adrenalin 18.3.3 or higher.[17]
More information Model (Codename), Launch ...
  1. Boost values (if available) are stated below the base value in italic.
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with DDR memory.
  6. Lacks hardware video encoder

Mobile Models

More information Model (Codename), Launch ...
  1. Boost values (if available) are stated below the base value in italic.
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.

Integrated Models

More information Model (Codename), Launch ...
  1. Pixel fillrate is calculated as the number of ROPs multiplied by the base core clock speed.
  2. Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed.
  3. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  4. Lacks hardware video encoder

Radeon Feature Matrix

The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).

More information Name of GPU series, Wonder ...
  1. The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
  2. R300, R400 and R500 based cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
  3. OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
  4. The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
  5. Video processing for video frame rate interpolation technique. In Windows it works as a DirectShow filter in your player. In Linux, there is no support on the part of drivers and / or community.
  6. To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
  7. More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
  8. DRM (Direct Rendering Manager) is a component of the Linux kernel. AMDgpu is the Linux kernel module. Support in this table refers to the most current version.

See also


References

  1. "AMD Catalyst 15.7.1 Driver for Windows® Release Notes". AMD. Retrieved 20 April 2018.
  2. "AMDGPU-PRO Driver for Linux Release Notes". 2017. Archived from the original on 27 January 2017. Retrieved 23 April 2018.
  3. "Mesamatrix". mesamatrix.net. Retrieved 22 April 2018.
  4. "RadeonFeature". X.Org Foundation. Retrieved 20 April 2018.
  5. JeGX (May 2018). "AMD Adrenalin 18.4.1 Graphics Driver Released (OpenGL 4.6, Vulkan 1.1.70)". Geeks3D. Retrieved 17 April 2022.
  6. "AMD's 2012 - 2013 Client CPU/GPU/APU Roadmap Revealed". AnandTech. 2 February 2012. Retrieved 13 September 2011.
  7. "AMD Sea Islands HD 8850 and 8870 Specifications Leaked". 18 September 2012. Retrieved 10 June 2015.
  8. "AMD Eyefinity: FAQ". AMD. 17 May 2011. Retrieved 2 July 2014.
  9. "The Khronos Group". 18 August 2022.
  10. JeGX (10 March 2016). "AMD Crimson 16.3 Graphics Driver Available with Vulkan Support". Geeks3D. Retrieved 17 April 2022.
  11. "Radeon™ Software Adrenalin Edition 18.3.3 Release Notes". AMD. 21 August 2019. Retrieved 17 August 2023.
  12. "Product info" (PDF). www.amd.com.
  13. "AMD Radeon HD 6900 (AMD Cayman) series graphics cards". HWlab. hw-lab.com. 19 December 2010. Archived from the original on 23 August 2022. Retrieved 23 August 2022. New VLIW4 architecture of stream processors allowed to save area of each SIMD by 10%, while performing the same compared to previous VLIW5 architecture
  14. "GPU Specs Database". TechPowerUp. Retrieved 23 August 2022.
  15. "NPOT Texture (OpenGL Wiki)". Khronos Group. Retrieved 10 February 2021.
  16. "Mesamatrix". mesamatrix.net. Retrieved 22 April 2018.
  17. "RadeonFeature". X.Org Foundation. Retrieved 20 April 2018.
  18. "AMD Radeon RX 6800 XT Specs". TechPowerUp. Retrieved 1 January 2021.
  19. "AMD Launches The Radeon PRO W7500/W7600 RDNA3 GPUs". Phoronix. 3 August 2023. Retrieved 4 September 2023.
  20. "AMD Radeon Pro 5600M Grafikkarte". TopCPU.net (in German). Retrieved 4 September 2023.
  21. Killian, Zak (22 March 2017). "AMD publishes patches for Vega support on Linux". Tech Report. Retrieved 23 March 2017.
  22. Larabel, Michael (15 September 2020). "AMD Radeon Navi 2 / VCN 3.0 Supports AV1 Video Decoding". Phoronix. Retrieved 1 January 2021.
  23. Edmonds, Rich (4 February 2022). "ASUS Dual RX 6600 GPU review: Rock-solid 1080p gaming with impressive thermals". Windows Central. Retrieved 1 November 2022.
  24. "Radeon's next-generation Vega architecture" (PDF). Radeon Technologies Group (AMD). Archived from the original (PDF) on 6 September 2018. Retrieved 13 June 2017.
  25. Larabel, Michael (7 December 2016). "The Best Features of the Linux 4.9 Kernel". Phoronix. Retrieved 7 December 2016.
  26. "AMDGPU". Retrieved 29 December 2023.

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