2004_in_video_games

2004 in video games

2004 in video games

Overview of the events of 2004 in video games


2004 saw many sequels and prequels in video games, such as Madden NFL 2005, NBA Live 2005, ESPN NBA 2K5, Tony Hawk's Underground 2, WWE Smackdown! vs. Raw, Doom 3, Dragon Quest VIII, Gran Turismo 4, Grand Theft Auto: San Andreas, Half-Life 2, Halo 2, Metal Gear Solid 3: Snake Eater, Metroid Prime 2: Echoes, Myst IV: Revelation, Ninja Gaiden, Pokémon FireRed/LeafGreen/Emerald, Everybody's Golf 4 (Hot Shots Golf Fore!), Prince of Persia: Warrior Within, Silent Hill 4: The Room, Tekken 5, and World of Warcraft. New intellectual properties included Fable, Far Cry, FlatOut, Killzone, Katamari Damacy, Monster Hunter, N, Red Dead Revolver, SingStar, and Sacred. The Nintendo DS was also launched that year.

Quick Facts List of years in video games ...

The year has been retrospectively considered one of the best and most important in video game history due to the release of numerous critically acclaimed, commercially successful and influential titles across all platforms and genres at the time.[1] The year's best-selling video game was Grand Theft Auto: San Andreas. The year's most critically acclaimed titles were Dragon Quest VIII and Gran Turismo 4 in Japan, and Half-Life 2 and San Andreas in the West.

Events

Business

Hardware releases

Nintendo DS
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In 2004, the total U.S. sales of video game hardware, software and accessories was $9.9 billion compared with $10 billion in 2003. Total software sales rose 8 percent over the previous year to $6.2 billion. Additionally, sales of portable software titles exceeded $1 billion for the first time. Hardware sales were down 27 percent for the year due in part to shortages during the holiday season and price reductions from all systems.

Video game consoles

Handheld game systems

The dominant handheld systems in 2004 were:

PlayStation Portable

Additionally, Nokia released an updated version of their original N-Gage, called the N-Gage QD. Nintendo released the Nintendo DS on November 21 in the United States. In Japan Sony released the PlayStation Portable on December 12.

Best-selling video games

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Japan

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United States

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PAL regions

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Top game rentals in the United States

Critically acclaimed titles

Famitsu

In Japan, the following video game releases in 2004 entered Famitsu magazine's "Platinum Hall of Fame" and received Famitsu scores of at least 36 out of 40.[17]

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Metacritic and GameRankings

In the West, Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews.

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Notable releases

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See also


References

  1. VanOrd, Kevin. "Why 2004 Was the Best Year in Gaming". Gamespot. Retrieved December 26, 2021.
  2. "Attendance and Stats". IGN. Retrieved May 21, 2015.
  3. "2004 Top 100 Best Selling Japanese Console Games". The Magic Box. Archived from the original on October 2, 2018. Retrieved November 6, 2021.
  4. "2004年ゲームソフト年間売上TOP500" [2004 Game Software Annual Sales Top 500]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005. Archived from the original on December 27, 2008.
  5. "アメリカ (2004)" [America (2004)]. ゲームハードの売り上げ (Game Hardware Sales) (in Japanese). The NPD Group. Archived from the original on October 19, 2019. Retrieved November 6, 2021.
  6. "Best 100 Selling Games in 2004". The Magic Box. The NPD Group. January 13, 2005. Archived from the original on November 9, 2021. Retrieved November 8, 2021.
  7. Fahey, Rob (January 10, 2005). "San Andreas dominates 2004 as UK market grows 6.6 per cent". GamesIndustry.biz. Archived from the original on November 9, 2021. Retrieved November 9, 2021.
  8. "Consolidated Financial Statements" (PDF). Nintendo. January 26, 2005. Archived (PDF) from the original on September 27, 2007. Retrieved November 17, 2021.
  9. B2B Staff (January 27, 2005). "EA: risultati finanziari del terzo trimestre fiscale". Multiplayer.it (in Italian). Archived from the original on February 9, 2005.{{cite web}}: CS1 maint: numeric names: authors list (link)
  10. "Game Search". Game Data Library. Archived from the original on February 25, 2018. Retrieved November 6, 2021.
  11. "The NPD Group Reports Annual 2004 U.S. Video Game Industry Retail Sales". NPD Group. January 18, 2005. Archived from the original on November 25, 2006. Retrieved February 28, 2008.
  12. Ghibi, Vittorio; Panzieri, Fabio; Rocetti, Marco (April 19, 2016). "Middleware for Mobile Entertainment Computing". In Bellavista, Paolo; Corradi, Antonio (eds.). The Handbook of Mobile Middleware. CRC Press. pp. 1189–1226 (1200). ISBN 978-1-4200-1315-3. Archived from the original on April 27, 2021. Retrieved February 14, 2021.
  13. Hebblethwaite, Luke (April 9, 2020). "UK Top Selling Games 2004". Ukie. The Association for UK Interactive Entertainment. Archived from the original on November 9, 2021. Retrieved October 25, 2021.
  14. "週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧" [Weekly Famitsu Cross Review Platinum Hall of Fame Software List]. Geimin (in Japanese). Archived from the original on October 27, 2008. Retrieved February 24, 2021.
  15. "Best Video Games for 2004". Metacritic. Retrieved September 6, 2019.
  16. "Highest-Ranking Games of 2004 (with at least 5 reviews)". GameRankings. Retrieved September 6, 2019.
  17. "Best Video Games for 2005". Metacritic. Retrieved September 8, 2019.
  18. "Highest-Ranking Games of 2005 (with at least 5 reviews)". GameRankings. Retrieved September 8, 2019.

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