2002_in_video_games

2002 in video games

2002 in video games

Overview of the events of 2002 in video games


The year 2002 in video games saw the release of many sequels and prequels in video games, such as Madden NFL 2003, NBA Live 2003, NBA 2K3, Tony Hawk's Pro Skater 4, WWE SmackDown! Shut Your Mouth, Final Fantasy XI, Grand Theft Auto: Vice City, Jet Set Radio Future, Metroid Prime, Onimusha 2, Pokémon Ruby and Sapphire, Pro Evolution Soccer 2, Resident Evil and Zero, Super Mario Sunshine, The Elder Scrolls III: Morrowind, and The Legend of Zelda: The Wind Waker, along with new titles and franchises such as Battlefield, Dungeon Siege, Kingdom Hearts, Mafia, Ratchet & Clank, Sly Cooper, SOCOM, and Splinter Cell. The year's best-selling video game was Grand Theft Auto: Vice City for the PlayStation 2, while the year's most critically acclaimed titles were Metroid Prime and The Legend of Zelda: The Wind Waker for the GameCube.

Quick Facts List of years in video games ...

The market research company NPD estimated that video game hardware, software, and accessories sold about US$10.3 billion in 2002. This was a 10% increase over the 2001 figure.

Video game consoles

The dominant video game consoles in 2002 were:

Handheld game systems

The dominant handheld systems in 2002 were Nintendo's Game Boy Advance and Nintendo's Game Boy Color.

Critically acclaimed titles

Famitsu

The following video game releases in 2002 entered Famitsu magazine's "Platinum Hall of Fame" and received Famitsu scores of at least 36 out of 40.[1]

More information Title, Platform ...

Metacritic and GameRankings

Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews.

More information Game, Publisher ...

Best-selling video games

More information Rank, Title ...

Japan

More information Rank, Title ...

United States

More information Rank, Title ...

Europe

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Australia

More information Rank, Australia ...

Events

Notable releases

More information Video game platforms, GBA ...
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See also


References

  1. "週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧" [Weekly Famitsu Cross Review Platinum Hall of Fame Software List]. Geimin (in Japanese). Archived from the original on October 27, 2008. Retrieved February 24, 2021.
  2. "Best Video Games for 2002". Metacritic. Retrieved August 9, 2019.
  3. "Highest-Ranking Games of 2002 (with at least 10 reviews)". GameRankings. Retrieved August 9, 2019.
  4. "Best Video Games for 2003". Metacritic. Retrieved August 12, 2019.
  5. "Highest-Ranking Games of 2003 (with at least 10 reviews)". GameRankings. Retrieved August 12, 2019.
  6. "2002 Top 50 Best Selling Japanese Console Games". The Magic Box. Archived from the original on January 24, 2004. Retrieved November 3, 2021.
  7. "2001年ゲームソフト年間売上TOP300" [2001 Game Software Annual Sales Top 300]. Famitsū Gēmu Hakusho 2002 ファミ通ゲーム白書2002 [Famitsu Game Whitebook 2002] (in Japanese). Tokyo: Enterbrain. 2002. Archived from the original on June 27, 2015.
  8. "NPD Press Release - The NPD Group Reports Annual 2002 U.S. Video Game Sales Break Record". The NPD Group. January 27, 2003. Archived from the original on February 27, 2003. Retrieved November 3, 2021.
  9. "All Titles Released in 2002". The Onion Ring. Toy Retail Survey Tracking (TRST). December 2002. Archived from the original on February 13, 2003. Retrieved November 5, 2021.
  10. Bramwell, Tom (January 13, 2003). "Vice City up for design award". Eurogamer. Archived from the original on November 6, 2021. Retrieved November 6, 2021.
  11. "GOLD-Award: Sony PlayStation 2". Verband der Unterhaltungssoftware Deutschland (in German). Archived from the original on December 21, 2002. Retrieved November 6, 2021.
  12. "Video Football bigger and better". Democrat and Chronicle. October 17, 2002. p. 30. Retrieved September 9, 2021 via Newspapers.com.
  13. GamePro Staff (April 30, 2003). "Kingdom Hearts sold how many?!". GamePro. Archived from the original on December 3, 2011. Retrieved September 19, 2008.
  14. "FIFA 2003 outselling competition in Europe". GameSpot. December 18, 2002. Retrieved November 6, 2021.
  15. Hebblethwaite, Luke (April 9, 2020). "UK Top Selling Games 2002". Ukie. The Association for UK Interactive Entertainment. Archived from the original on November 3, 2021. Retrieved October 25, 2021.
  16. Pallesen, Lasse (January 9, 2003). "Record-Breaking Year for the UK Market". Nintendo World Report. Archived from the original on November 6, 2021. Retrieved November 6, 2021.
  17. "Pro Evolution Soccer 2: un milione in Europa". Multiplayer.biz (in Italian). December 5, 2002. Archived from the original on October 13, 2003. Retrieved October 13, 2003.
  18. "01-2003". The Onion Ring. Toy Retail Survey Tracking (TRST). January 2003. Archived from the original on June 25, 2003. Retrieved November 5, 2021.
  19. "Super Mario's Million". IGN. October 8, 2002. Archived from the original on December 12, 2017. Retrieved December 11, 2017.
  20. Schilling, Melissa (January 2005). "Game Not Over: Competitive Dynamics in the Video Game Industry". In Lampel, Joseph; Shamsie, Jamal; Lant, Theresa K. (eds.). The Business of Culture: Strategic Perspectives on Entertainment and Media. Lawrence Erlbaum Associates. pp. 75–103.
  21. Varanini, Giancarlo (2002). "Metal Gear Solid 2 worldwide sales". GameSpot. Archived from the original on December 24, 2015. Retrieved October 31, 2020.
  22. "Attendance and Stats". IGN. June 8, 2012. Retrieved May 21, 2015.
  23. "Microsoft Acquires Video Game Powerhouse Rare Ltd". Stories. September 24, 2002. Retrieved April 13, 2023.

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