MIT.nano’s Immersion Lab opens for researchers and students

Facility within MIT.nano offers equipment and capabilities for visualizing data, creating immersive environments.

MIT.nano • mit
Jan. 11, 2021 ~10 min

Automating material-matching for movies and video games

Animators spend hours adding textures to objects. A new machine-learning system simplifies the process.

Adam Conner-Simons | MIT CSAIL • mit
Dec. 10, 2020 ~5 min

MIT.nano Immersion Lab Gaming Program awards 2020 seed grants

NCSOFT-sponsored grants to advance hardware and software for immersive experiences.

MIT.nano • mit
Nov. 17, 2020 ~9 min

Here's what it'll take to clean up esports' toxic culture

Combating sexism and other forms of harassment in online videogames comes down to community standards.

Amanda Cote, Assistant Professor of Media Studies/Game Studies, University of Oregon • conversation
Aug. 21, 2020 ~9 min

Video games affect your moral development but only until you're 18 - new study

Moral reasoning was impacted in school-age teenagers but not university students.

Sarah Hodge, Lecturer in Psychology and Cyberpsychology, Bournemouth University • conversation
Aug. 11, 2020 ~6 min

Lockdown and tech overload – how to escape your screens

Excessive screen use has been linked to addictive behaviours, changes in mood, increased stress and difficulty sleeping - here's how to take a break.

Charmele Ayadurai, Teaching Fellow, Durham University • conversation
May 27, 2020 ~6 min

Crucible: the science behind why watching others playing video games has become so popular

Surely, it can't be fun to watch others play games you can play yourself? The hundreds of hour people spend on live-streaming platform Twitch would suggest otherwise.

Craig Weightman, Lecturer in Games and Visual Effects, Staffordshire University • conversation
May 26, 2020 ~5 min

Social distancing and exercise: are active video games the solution?

With the coronavirus forcing people to stay at home, new ways are needed to keep fit.

Sam Peter Kirk, PhD Candidate and Associate Lecturer in Sport and Exercise Psychology, Leeds Beckett University • conversation
April 1, 2020 ~5 min

Using computers to view the unseen

A new computational imaging method could change how we view hidden information in scenes.

Rachel Gordon | CSAIL • mit
Dec. 6, 2019 ~7 min

Bot can beat humans in multiplayer hidden-role games

Using deductive reasoning, the bot identifies friend or foe to ensure victory over humans in certain online games.

Rob Matheson | MIT News Office • mit
Nov. 19, 2019 ~8 min