3 Questions: Why sensing, why now, what next?

Brian Anthony, co-leader of SENSE.nano, discusses sensing for augmented and virtual reality and for advanced manufacturing.

MIT.nano • mit
Sept. 20, 2019 ~6 min

Tags: manufacturing industry data research sensors mechanical-engineering school-of-engineering staff 3-questions nanoscience-and-nanotechnology mitnano augmented-and-virtual-reality analytics

Caught between criminals and cops

Using virtual reality, doctoral candidate Andrew Miller gauges citizens' faith in law enforcement in the face of gang violence.

Leda Zimmerman | MIT Political Science • mit
May 13, 2019 ~7 min

Tags: graduate profile research police students school-of-humanities-arts-and-social-sciences security-studies-and-military political-science augmented-and-virtual-reality postdoctoral

Hacking virtual reality | MIT News

Contributing to a culture of pioneers, MIT students explore the technical, philosophical, and artful dimensions of VR.

School of Humanities, Arts, and Social Sciences • mit
May 31, 2018 ~8 min

Tags:  classes-and-programs  school-of-humanities-arts-and-social-sciences  comparative-media-studieswriting  faculty  technology-and-society  augmented-and-virtual-reality

Researchers develop virtual-reality testing ground for drones | MIT News

With new system, drones navigate through an empty room, avoiding crashes while “seeing” a virtual world.

Jennifer Chu | MIT News Office • mit
May 17, 2018 ~8 min

Tags:  artificial-intelligence  research  autonomous-vehicles  drones  school-of-engineering  algorithms  aeronautical-and-astronautical-engineering  laboratory-for-information-and-decision-systems-lids  augmented-and-virtual-reality  computer-vision  lincoln-laboratory

Demo day showcases serious innovation in “playful” tech | MIT News

Play Labs startups include virtual pets, nausea-reducing virtual reality games, and augmented-reality paintballing.

Rob Matheson | MIT News Office • mit
Aug. 17, 2017 ~9 min

Tags:  startups  video-games  innovation-and-entrepreneurship-ie  special-events-and-guest-speakers  comparative-media-studieswriting  augmented-and-virtual-reality  shass  game-lab

Play Labs announces first class of VR/AR/playful startups and demo session | MIT News

First accelerator program on the MIT campus will showcase 12 startups across a mix of gaming, virtual reality, esports, and augmented reality technologies.

Rik Eberhardt | MIT Game Lab • mit
June 27, 2017 ~6 min

Tags:  startups  video-games  innovation-and-entrepreneurship-ie  special-events-and-guest-speakers  comparative-media-studieswriting  augmented-and-virtual-reality  shass  game-lab

Danielle Olson: Building empathy through computer science and art | MIT News

CSAIL PhD student creates immersive media to help users understand each other’s backgrounds and feelings.

Rachel Gordon | CSAIL • mit
May 30, 2017 ~6 min

Tags:  women-in-stem  social-media  artificial-intelligence  arts  photography  graduate  profile  video-games  students  graduate-postdoctoral  school-of-engineering  alumniae  diversity-and-inclusion  comparative-media-studieswriting  stem-education  augmented-and-virtual-reality  shass  office-of-engineering-outreach-program-oeop

Play Labs, a playful tech accelerator for MIT students and alumni, launches | MIT News

MIT Game Lab, Bayview Labs, and Seraph Group announce funding, facilities, and mentorship for startups focusing on virtual, augmented, and mixed reality.

Rik Eberhardt | MIT Game Lab • mit
Jan. 20, 2017 ~4 min

Tags:  artificial-intelligence  startups  funding  video-games  innovation-and-entrepreneurship-ie  classes-and-programs  comparative-media-studieswriting  augmented-and-virtual-reality  shass  game-lab

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