3 Questions: Why sensing, why now, what next?

Brian Anthony, co-leader of SENSE.nano, discusses sensing for augmented and virtual reality and for advanced manufacturing.

MIT.nano | Sept. 20, 2019 | mit
~6 mins   

Tags: mitnano nanoscience-and-nanotechnology sensors research manufacturing augmented-and-virtual-reality 3-questions data analytics staff mechanical-engineering school-of-engineering industry

Caught between criminals and cops

Using virtual reality, doctoral candidate Andrew Miller gauges citizens' faith in law enforcement in the face of gang violence.

Leda Zimmerman | MIT Political Science | May 13, 2019 | mit
~7 mins   

Tags: political-science school-of-humanities-arts-and-social-sciences security-studies-and-military police research students graduate graduate postdoctoral profile augmented-and-virtual-reality

Hacking virtual reality | MIT News

Contributing to a culture of pioneers, MIT students explore the technical, philosophical, and artful dimensions of VR.

School of Humanities, Arts, and Social Sciences | May 31, 2018
~8 mins |

Tags:  comparative-media-studieswriting  classes-and-programs  technology-and-society  augmented-and-virtual-reality  faculty  school-of-humanities-arts-and-social-sciences

Researchers develop virtual-reality testing ground for drones | MIT News

With new system, drones navigate through an empty room, avoiding crashes while “seeing” a virtual world.

Jennifer Chu | MIT News Office | May 17, 2018
~8 mins |

Tags:  aeronautical-and-astronautical-engineering  algorithms  artificial-intelligence  computer-vision  autonomous-vehicles  drones  augmented-and-virtual-reality  laboratory-for-information-and-decision-systems-lids  research  school-of-engineering  lincoln-laboratory

Demo day showcases serious innovation in “playful” tech | MIT News

Play Labs startups include virtual pets, nausea-reducing virtual reality games, and augmented-reality paintballing.

Rob Matheson | MIT News Office | Aug. 17, 2017
~9 mins |

Tags:  innovation-and-entrepreneurship-ie  startups  video-games  augmented-and-virtual-reality  game-lab  comparative-media-studieswriting  shass  special-events-and-guest-speakers

Play Labs announces first class of VR/AR/playful startups and demo session | MIT News

First accelerator program on the MIT campus will showcase 12 startups across a mix of gaming, virtual reality, esports, and augmented reality technologies.

Rik Eberhardt | MIT Game Lab | June 27, 2017
~6 mins |

Tags:  special-events-and-guest-speakers  startups  video-games  augmented-and-virtual-reality  game-lab  innovation-and-entrepreneurship-ie  comparative-media-studieswriting  shass

Danielle Olson: Building empathy through computer science and art | MIT News

CSAIL PhD student creates immersive media to help users understand each other’s backgrounds and feelings.

Rachel Gordon | CSAIL | May 30, 2017
~6 mins |

Tags:  profile  students  graduate  graduate-postdoctoral  comparative-media-studieswriting  arts  photography  augmented-and-virtual-reality  video-games  artificial-intelligence  social-media  school-of-engineering  shass  women-in-stem  diversity-and-inclusion  office-of-engineering-outreach-program-oeop  alumniae  stem-education

Play Labs, a playful tech accelerator for MIT students and alumni, launches | MIT News

MIT Game Lab, Bayview Labs, and Seraph Group announce funding, facilities, and mentorship for startups focusing on virtual, augmented, and mixed reality.

Rik Eberhardt | MIT Game Lab | Jan. 20, 2017
~4 mins |

Tags:  startups  innovation-and-entrepreneurship-ie  game-lab  artificial-intelligence  comparative-media-studieswriting  shass  classes-and-programs  funding  video-games  augmented-and-virtual-reality

Page 1 of 3