Bringing humanistic education in technical subjects to the world | MIT News

Students and staff combine workshopping and OpenCourseWare to demonstrate human-centered pedagogies in the context of modern topics and technologies.

MIT Open Learning • mit
June 28, 2018 ~11 min

Tags:  education  online-learning  video-games  classes-and-programs  education-teaching-academics  office-of-open-learning  independent-activities-period  workshops  opencourseware

CS+HASS SuperUROP debuts with nine research projects | MIT News

In yearlong program, MIT students apply computer science to humanities, arts, and social science research.

School of Humanities, Arts, and Social Sciences • mit
May 15, 2018 ~5 min

Tags:  economics  arts  theater  social-sciences  research  video-games  students  school-of-engineering  classes-and-programs  electrical-engineering-computer-science-eecs  computer-science-and-technology  school-of-humanities-arts-and-social-sciences  comparative-media-studieswriting  political-science  humanities  superurop  global-studies-and-languages

MIT Sandbox’s first acquired startup gives back | MIT News

Augmented-reality startup Escher Reality, which recently sold to Niantic, gives back to the program that helped it launch.

Rob Matheson | MIT News Office • mit
Feb. 21, 2018 ~9 min

Tags:  education  startups  funding  video-games  students  school-of-engineering  innovation-and-entrepreneurship-ie  education-teaching-academics  algorithms  computer-science-and-artificial-intelligence-laboratory-csail  computer-vision  innovation-initiative

3Q: T.L. Taylor on diversity in e-sports | MIT News

MIT sociologist’s “AnyKey” initiative aims to level the playing field of online sports.

Peter Dizikes | MIT News Office • mit
Feb. 15, 2018 ~5 min

Tags:  women  video-games  diversity-and-inclusion  comparative-media-studieswriting  technology-and-society  3-questions  shass

Bots that talk more like people | MIT News

AI platform allows chatbots to draw on robust language database to better navigate human conversation.

Rob Matheson | MIT News Office • mit
Jan. 23, 2018 ~9 min

Tags:  artificial-intelligence  startups  video-games  media-lab  school-of-architecture-and-planning  innovation-and-entrepreneurship-ie  alumniae  computer-science-and-technology  software

3Q: D. Fox Harrell on his video game for the #MeToo era | MIT News

The computer scientist’s group has designed a game that gets players to reflect on sexual misconduct in the workplace.

Larry Hardesty | MIT News Office • mit
Jan. 19, 2018 ~9 min

Tags:  artificial-intelligence  video-games  computer-science-and-technology  comparative-media-studieswriting  computer-science-and-artificial-intelligence-laboratory-csail  3-questions  shass  software

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