Facility within MIT.nano offers equipment and capabilities for visualizing data, creating immersive environments.
Jan. 11, 2021 • ~10 min
Animators spend hours adding textures to objects. A new machine-learning system simplifies the process.
Dec. 10, 2020 • ~5 min
NCSOFT-sponsored grants to advance hardware and software for immersive experiences.
Nov. 17, 2020 • ~9 min
A new computational imaging method could change how we view hidden information in scenes.
Dec. 6, 2019 • ~7 min
Using deductive reasoning, the bot identifies friend or foe to ensure victory over humans in certain online games.
Nov. 19, 2019 • ~8 min
Five software and hardware projects will launch the MIT.nano Immersion Lab Gaming Program.
Sept. 30, 2019 • ~6 min
Video game developer NCSOFT joins with MIT.nano to apply the language of gaming to technology research and education.
April 3, 2019 • ~5 min
Students and staff combine workshopping and OpenCourseWare to demonstrate human-centered pedagogies in the context of modern topics and technologies.
June 28, 2018 • ~11 min
In yearlong program, MIT students apply computer science to humanities, arts, and social science research.
May 15, 2018 • ~5 min
Augmented-reality startup Escher Reality, which recently sold to Niantic, gives back to the program that helped it launch.
Feb. 21, 2018 • ~9 min